Overview:Games-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through Performance - Gaming Media and Social Effects - The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author's research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated.Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author's original theorization. Readers will derive four main benefits: (1) an explication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) concrete exemplars and research outcomes relating to three game-based learning curricula that have been empirically evaluated in schools, and (4) an understanding of complex issues related to the human side of school change that must be effectively addressed to achieve take-up of game-based learning in schools.

This book is on page /88f0ff300130a9332bf7ee8997e69000/book/1603728809-9789811012440. It was written by the following authors: Yam San Chee. Book Games-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through Performance - Gaming Media and Social Effects, which can be read online, published by the company: Singapore, Springer Verlag. Other books on similar topics can be found in sections: Internet, Education, Society, Politics, Computing. The book was published on 2016-08-23 00:00:00. It has 190 pages and is published in Paperback format and weight 3226 g. File for download Games-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through Performance - Gaming Media and Social Effects has PDF format and is called games-to-teach-or-games-to-learn-unlocking-the-power-of-digital-game-based-learning-through-performance-gaming-media-and-social-effects.pdf. Other books you can download below. Our nottedeiricercatoriaq.it site is not responsible for the content of PDF files.


How to download book Games-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through Performance - Gaming Media and Social Effects?

1. Select the button you need.
2. Go to the file view page.
3. The link to the file will be available if you are logged into your account.
4. If you don't have an account, click Subscribe.
5. Enjoy your favorite book.

Related
  • Books Download
  • eBooks PDF
  • Books PDF
  • Read Books