Overview:Guide to Dynamic Simulations of Rigid Bodies and Particle Systems - Simulation Foundations, Methods and Applications - This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises.

This book is on page /88f0ff300130a9332bf7ee8997e69000/book/1603728608-9781447144168. It was written by the following authors: Murilo G. Coutinho. Book Guide to Dynamic Simulations of Rigid Bodies and Particle Systems - Simulation Foundations, Methods and Applications, which can be read online, published by the company: Springer London Ltd. Other books on similar topics can be found in sections: Internet, Computing. The book was published on 2012-10-09 00:00:00. It has 402 pages and is published in Hardback format and weight 787 g. File for download Guide to Dynamic Simulations of Rigid Bodies and Particle Systems - Simulation Foundations, Methods and Applications has PDF format and is called guide-to-dynamic-simulations-of-rigid-bodies-and-particle-systems-simulation-foundations-methods-and-applications.pdf. Other books you can download below. Our nottedeiricercatoriaq.it site is not responsible for the content of PDF files.


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