Overview:Introduction to Computer Graphics: Using Java 2D and 3D - Undergraduate Topics in Computer Science - This book provides an introduction to the most important basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then literally see the theory at work in numerous example programs. With only elementary knowledge of the programming language Java, the reader will be able to create his or her own images and animations immediately using Java 2D and Java 3D. A website for this book includes programs with source code, exercises with solutions and slides as teaching material.

This book is on page /88f0ff300130a9332bf7ee8997e69000/book/1603728605-9781846288470. It was written by the following authors: Frank Klawonn. Book Introduction to Computer Graphics: Using Java 2D and 3D - Undergraduate Topics in Computer Science, which can be read online, published by the company: Springer London Ltd. Other books on similar topics can be found in sections: Computing, Internet. The book was published on 2008-02-27 00:00:00. It has 304 pages and is published in Paperback format and weight 950 g. File for download Introduction to Computer Graphics: Using Java 2D and 3D - Undergraduate Topics in Computer Science has PDF format and is called introduction-to-computer-graphics-using-java-2d-and-3d-undergraduate-topics-in-computer-science.pdf. Other books you can download below. Our nottedeiricercatoriaq.it site is not responsible for the content of PDF files.


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